Oct 142015
 

Since I’ve been pounding away at the keyboard at various projects over the last couple of months, I’ve noticed that I have a routine already. And part of its not that good. I’m calling it the “Arc of Creativity”.
It starts with an idea. I realize that it’s a good and cool idea. I get excited. I crank a few thousand words without breaking a sweat.
Then I hit the first hurdle. Filling in all the gaps with what I’ve already written. It’s generally the kind of boring stuff but it still stuff that needs to be there. It’s not fun. But I just have to muscle through it.
Then I hit the first editing hurdle. This is another bout of drudgery. Plow through make the best of it. I feel like I don’t want to see this project again and I’m sick of it.
Then I the last leg. I can see the light at the end of the tunnel. The project is almost done. That excitement that I had when I started the project returns. It’s a joyous sprint to the end.
The project gets finished. I take a long nap. And start the process all over again.

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 Posted by at 10:19 am
Sep 172015
 

Yeah, it’s sort of like that. In case you don’t know, Chopped is on the Food Network. The premise is basically pretty simple. Chefs get a “mystery box” of ingredients and then have to make something good out them. Now the ingredients usually have three things that play well together but the fourth is something that’s totally off the wall.
I wake up in the morning and open up my mental mystery box. What’s in there? Well, sometimes there’s some neat ideas that work well together. Sometimes it’s exactly what I need to make the progress that I should be making on my projects. Other days, it’s a crazy hodgepodge of weirdness. Maybe I can twist this stuff to work into my current projects. Or maybe I should just write those ideas down and save them for later. Then there’s the days when the mental mystery box is empty. There’s nothing there. I have to run to the pantry and dig out the standard staples and try to make those interesting.
So yeah. My brain sort of works like that. So if you’ll excuse me time to dig into my mental mystery box and get to work.

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 Posted by at 12:25 pm
Aug 312015
 

Well. it’s been a month of the great experiment. I’ve gotten a lot done. Not as much as I would have liked but there’s a learning curve.
I figured it would take me a while to get into a new routine of gainful self-employment. And I’m still trying to get that done. I supposed that’s the hardest thing. After years of commuting, getting up and getting rolling is a little odd. There’s no need to punch the time clock. Which is a good and bad thing. No reminder it’s time to take a break. But then I can go hard and fast when the urge really hits. The main thing is always go.
I’ve already set my goals for September. That means more neat stuff coming soon to RPGNow. With a little luck and drive, there just might a thing two to hit Lulu and Amazon. I’ve also got about a half dozen other little ideas bouncing around inside my head. So we’ll see where that goes.
Now if you’ll excuse me it’s the end of the month and it’s time to start paying bills, balancing a budget, and checking all those crazy marketing type metrics. Ah, the work of lone wolf creative entrepreneur is never done.

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 Posted by at 11:11 am
Aug 182015
 

Norni
Yep, another product for White Star is up on RPGNow. Now, I know I haven’t posted much here and I really need to change that. My silly little grognard brain is just going in too many different directions. I’ll focus and rant more. I promise. I hope it’s a good thing.
And a last little bit on the RPG front. More stuff is on the way. More White Star stuff and other little projects that I’m working on with my copious free time.
Roll the dice, kill the monsters, take their stuff.

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 Posted by at 11:33 am
May 122015
 

Outer_Space_Raider_Classes_Cover
That’s right my very first RPG product. That kind of explains why things have been kind of quiet around here. Here’s the quick blurb:
Six new classes for your old school space opera games.
Be an odd Alien from the other side of the galaxy. Warp reality to your will as an Astromancer. Save the day with some bubble gum and duct tape as an Engineer. Slauguther your foes and exlpore strange worlds as a primite Lost Worlder. Shoot first as a Scoundrel. Harness the powers of a dark star as a Warp Ninja.
Outer Space Raiders Volume 1 is compatible with White Star: White Box Science Fiction Rolelpaying by Barrel Rider Games.
You can grab it up at Drivethrurpg.

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 Posted by at 8:28 pm
Apr 272015
 

It’s been a while since I did sort of self motivational post about what the heck I’ve got on my plate so here you go.
Blogging: Well still at it obviously but I’m still scratching my head about the future of this blog. All gaming posts are going to They Might Be Gazebos! So this one for now is mostly about just whatever pops in my head and general stuff. So for now, that’s the way it’s gonna be.
Skarynth: Remember that? A supplement for Crypts & Things. But with recent Kickstarter of the Remastered Edition, it’s on hold for about three months until the final rules come out. Since I backed that aforementioned Kickstarter, I got access to the beta rules. There’s a lot of great stuff there and a lot of the stuff I did just isn’t necessary. So big chunks of what’s been written is either going to be rewritten or transformed into something else. Only time will tell.
Outer Space Raiders: Back on Swords & Wizardry Appreciation Day, I announced this. On the same day, Barrel Rider Games announced White Star. You know this is great news. I’m sure my little attempt will pale in comparison but there will a compatibility license soo…
That Great Unnamed Geek Novel: Outlines. Outlines. Notes. Changes. But it’s still in the works.
Now if you’ll excuse me, I have bang on my keyboard some more.

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 Posted by at 10:01 am