I wanted way to give Extras in Savage Worlds a little boost without making them full Wild Cards. Then this little idea popped into my head. Let’s call them Wild Extras. I know not that original but it works. The idea is to make an opponent that’s a little more dangerous than your average Extra but not having the full Wild Card monty.
So Wild Extras get a Wild Die for Skills and Attribute checks but they take wounds as a normal extra. That’s it simple and to the point.
And as my usual Savage Worlds disclaimer, in case someone else has already came up with this idea let me know. I did a little googling and didn’t see anything but that doesn’t mean it isn’t out there.
And yes, I know this is a really short post. Hey, I’m busy. New puppies don’t housebreak themselves. Wouldn’t it be nice if they did?