We’re starting Paizo’s Kingmaker adventure path tonight. The GM is going to use Aspects from FATE in the game and I haven’t finished those yet. But then again neither have any of the other players. We should have a pretty interesting group for this game. And keep the blogosphere fairly up to date as things progress.

Hanarg Venom Tusk Half Orc Oracale (Nature) 1/Sorcerer (Serpentine) 0 Alignment: N

Str 14 (+2)
Dex 12 (+1)
Con 15 (+2)
Int 10
Wis 10
Cha 18 (+4)
HP: 11
AC 18 (+3 Std Leather, +1 Natural Armor, +4 Cha)
Saves: Fot +2, Reflex +1, Will +2
Lng: Common, Orc
Racial Abilities: Orc Ferocity, Darkvision 60 FT
Feats: Iron Hide (+1 Nat Armor)
Skills: Intimidate +6, Knowledge (Nature) +4, Spellcraft +4, Survival +4
Class Abilities: Curse: Haunted, Revalation: Echoes of Nature (use Cha for AC)
Traits: Brigand (Campaign), Brute
Spells: 0 Level: Mage Hand, Ghost Sound, Read Magic, Detect Magic, Resistance, Guidance. 1st Level (4/day) Cure Light Wounds, Divine Favor, Shield of Faith

Gear: Studded Leather Armor, Cold Iron Great Axe, Dagger, Light Crossbow, 20 Bolts, Backpack, Bedroll, 4 days Travel Rations, 50 ft Silk Rope, Tanglefoot Bag, Alchemist’s Fire

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